
Rokkit Kween
|
Posted - 2010.02.03 20:21:00 -
[1]
Right a "what-if" here:
A way to introduce WiS to Tranquility without forcing people to use it by having specific missions tailored to include WiS content.
Use the existing missions and have optional avatar based components.
Take Damsel in Distress for example:
With the WiS content available you have more options for completeing the mission.
1- You complete as normal by blowing up the brothel and retrieving the Damsel from a can
2- You pose as a punter and infiltrate your way into the Brothel and bring her out in a variety of ways either shooting your way out whilst escorting the Damsel, or performing some spec-ops jiggery pokery to render the security minimal so you only have to sneak out. shooting your way out would alert reinforcments which would be waiting for you when you undocked. Being more discreet would let you leave the area unmolested.
3- Full on boarding action, go in all guns blazing. Shoot your way to the Damsel and back out again and then through the ships waiting for you outside.
This also opens up the possibility of a couple of additions to the PvE system in EVE.
A- Bonus objectives
Taking Damsel as our example again. Maybe you leave the brothel intact, sneaking out undetected but leaving behind a little peice of spyware in their computer leading you to another mission, much like an epic arc but nowhere near as epic, more like an escalation of an exploration complex.
Or maybe the originating agent has been using the brothel and has fallen for one of the employees, so you have to get her out as well as the Damsel.
Or maybe you have to steal some datadisks from the overseer's office.
These could all be included, or none of them. And they would all be optional. With bonus rewards (LP, ISK, Items or whatever) depending on which ones you complete. an important thing to not though is that you should never be able to do all of them solo.
B- PvP missions.
Maybe your Agent (possibly a storyline agent) wants you to go and destroy a specific target somwhere, or assasinate someone important or capture an enemy stronghold. Thing is, the opposing faction's storyline agent also wants his missioners to protect that asset. You could turn up and be halfway through the mission when player re-enforcements turn up and you have to fight them instead of (or aswell as) NPCs. This could also extend into Wis content with king of the hill, capture the flag, excort the VIP etc, etc, gametypes. You literally would have to be ready for anything.
IMO Restricting the WiS content to neutral non-violent stations is a mistake. the potential is there for some great gaming experiences if you throw some conflict into the mix (either PvP or PvE)
|